Search found 198 matches

by Rustic
Fri Nov 17, 2017 1:54 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 907
Views: 116745

Re: Ideas for New Episodes V2

Got a few more ideas :3 - Have the option to turn off things like 'near by den', 'go hunting!' and the like. It may be useful when you just start playing the game, but I think for the people like me who have been playing this game for years and know the maps and the game missions by heart, those me...
by Rustic
Tue Nov 14, 2017 2:33 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Fate of the Mate
Replies: 89
Views: 37791

Re: The Fate of the Mate

Wow this is an awesome idea that I never considered becoming part of the game. I'm all for it though I voted for the last option of it being attached to difficulty level because I can see this being frustrating for new or young players. I currently have two, seven year old nieces who like to play an...
by Rustic
Thu Nov 09, 2017 2:02 pm
Forum: General WolfQuest Discussion
Topic: WolfQuest Multiplayer Pet Peeves
Replies: 308
Views: 46055

Re: WolfQuest Multiplayer Pet Peeves

the sound of the crickets gives me a bad headache in less than a minute....I suppose I could just turn off the sound, but I feel really limited without sound as I do use it a lot while playing the game This is exactly why I wish (hope future updates) could have a more detailed volume control option...
by Rustic
Thu Oct 26, 2017 12:47 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hooves of Hurt
Replies: 58
Views: 26253

Re: Hooves of Hurt

I don't know too much about them myself....but I would think that so long as said controller was PC compatible...and the game had an input option to allow you to customize the various buttons etc. that it would work..? Maybe someone who knows more about controllers than me can verify if that's true ...
by Rustic
Mon Oct 23, 2017 1:20 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hooves of Hurt
Replies: 58
Views: 26253

Re: Hooves of Hurt

AWESOME animation and the idea of implementing a dodge skill sounds FANTASTIC...am also loving many of the suggestions posed here by others. This dedication by staff and the effort at maintaining realism is why I love Wolfquest over any other animal sim game! (recently tried a fox sim and haven't pl...
by Rustic
Fri Oct 20, 2017 12:37 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Ride of the Wapiti
Replies: 57
Views: 29916

Re: Ride of the Wapiti

Ahhh ok, yes that makes sense :)
by Rustic
Wed Oct 18, 2017 1:44 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Ride of the Wapiti
Replies: 57
Views: 29916

Re: Ride of the Wapiti

Ok, so will just have their run speeds to go by rather than seeing a 'health meter' as it is currently then? That's ok...was just curious...I generally just run at the herd anyhow to see which elk run for it...though I know some like to stalk them and check out their health ahead of time which is wh...
by Rustic
Wed Oct 18, 2017 1:41 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Summertime Snack
Replies: 39
Views: 17287

Re: Summertime Snack

Thanks Neamara

I knew that wolves fished but wasn't sure if the ones in Yellowstone did...that apparently answers that question
by Rustic
Mon Oct 16, 2017 1:52 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: More Questions Answered
Replies: 87
Views: 38921

Re: More Questions Answered

Thanks for the clarification Roguemooon. :)

Soooo VERY glad it is not being excluded!!
by Rustic
Mon Oct 16, 2017 1:27 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: More Questions Answered
Replies: 87
Views: 38921

Re: More Questions Answered

We are making new, bigger and better maps for Amethyst Mountain and Slough Creek. Maybe someday we’ll do the same for Lost River, but it’s low priority for now. WQ 3 will only have the new maps, yes but my point was that the post speaks of ENLARGING...I don't see why Lost River can't be included as...
by Rustic
Mon Oct 16, 2017 1:23 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Summertime Snack
Replies: 39
Views: 17287

Re: Summertime Snack

can you make it so we can go fishing?
I'd love to go fishing as well....does anyone know if this is something wolves in Yellowstone do?
by Rustic
Mon Oct 16, 2017 1:22 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Ride of the Wapiti
Replies: 57
Views: 29916

Re: Ride of the Wapiti

oh WOW this is AWESOME looking! I soo can't wait to try this out.

I wonder....will we still be able to tell which elk is the weaker/weakest like the current hunting model...seeing as wolves do target the weakest members of the herd.
by Rustic
Mon Oct 09, 2017 12:59 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: More Questions Answered
Replies: 87
Views: 38921

Re: More Questions Answered

Ooops regarding my prior post and asking about lost river map....I meant the wolfquest 3 not tower falls expansion...

Sooo....lost river map (even if kept same size) will still be a part of wolfquest 3 anniversary edition?
by Rustic
Mon Sep 25, 2017 12:00 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: More Questions Answered
Replies: 87
Views: 38921

Re: More Questions Answered

We aren’t planning to let you place scars anywhere you like, though. The main problem is that the fur covers most of the body so scars aren’t even visible under the fur (and it gets quite complicated to let players remove fur from an areas of the body). Predefined scars (in already determined place...
by Rustic
Thu Sep 21, 2017 12:45 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Rolling, rolling, rolling
Replies: 24
Views: 15382

Re: Rolling, rolling, rolling

ooooh my that was too funny!!! :)

Thanks for the update and answers to some questions....one comment though in regards to this:
“We do have ideas for other games, so we probably won’t work on WQ non-stop,”
I have to say if one of those games is a FoxQuest...totally sign me up ;)

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